
The $100K WoW Tournament Is Pure Chaos! The PULL 10 Podcast Featuring Tips Out
Tipsout, organizer of the WoW: Forever Beta Tournament with a $100,000 prize pool, joins Pull 10 to discuss the future of PvP and competitive play in Forever.
Latest PvP news from WoW: Forever.

Tipsout, organizer of the WoW: Forever Beta Tournament with a $100,000 prize pool, joins Pull 10 to discuss the future of PvP and competitive play in Forever.

Blizzard is opening a normally inaccessible Hyjal Crater dueling arena for day two of the $100k Forever Open tournament, with soul shard and reagent vendors brought forward into the beta.

Hunter pet abilities Dismember and Sonic Blast are nerfed in the latest Forever build, with shorter durations, longer cooldowns and reduced healing-reduction and cast-slow values.

Racials across WoW: Forever's latest build get a wave of tuning, with Gnome racials adjusted again and Plainsrunning buffed, while Orc's Axe Specialization is reworked away from weapon bonuses.

Many class buffs are going raid-wide in the latest Forever build, including Battle Shout, Trueshot Aura, Leader of the Pack and several Shaman totems, alongside wider class and spec tuning.

Blizzard's Forever beta build notes overhaul racial abilities, cutting Tauren War Stomp and Cultivation cooldowns and raising Troll Regeneration to 20%, alongside wide class changes.

Forever's developers have ruled out protection for lower-level players against higher-level camping in world PvP, with Aggrend saying PvP servers mean PvP happens.

Blizzard's final WoW: Forever class deep dive covers Paladin changes across Holy, Protection and Retribution, including new Light's Vigil, Swift Judgement and Twist of Light talents.

Blizzard developers say Forever will lower Honor from Alterac Valley and raise it across Warsong Gulch, Arathi Basin and Darkspear Islands, to stop the AV spam meta.

Josh "Aggrend" Greenfield says WoW: Forever has no current plans for an RP-PVP ruleset, citing weak past RP-PvP realms and a small RP community that a realmless system can't afford to split.

Blizzard's WoW: Forever podcast Episode 4 puts PvP in the spotlight, with Senior Game Designer Josh "Aggrend" Greenfield and Lead Designer Tim Jones discussing the team's approach to Player-vs-Player.

Dual spec in WoW: Forever may unlock earlier than the current level 40, with Josh Greenfield hinting at a "cheeky thirty" on this week's podcast.

Elemental Shaman looks rough in the WoW: Forever beta, with cut cast-time scaling, weak Lightning Overload and Lava Burst, and a missing Elemental Mastery, but the author says a few small fixes would help.

Downranking, using lower-rank spells, is significantly nerfed in a recent WoW: Forever build: low-rank spells get less Spell Damage and Healing and a reduced chance to trigger class abilities and talents.

Wolfshead Helm is nerfed in the latest Forever beta build, now granting only 5 bonus Energy when using Shifting Power instead of powershifting's burst.

WoW: Forever’s beta build adds the City of Dalaran dungeon, boosts dungeon XP by approximately 20%, grants all beta players 16 Legacy Points, and delivers sweeping class and bug fixes.

WoW: Forever's latest beta build brings broad class changes to Druids, Hunters, Mages, Paladins, Priests, Warriors, and more, with talent, spell, and ability updates.

Aggrend says racial ability changes are coming to the WoW: Forever beta next week, potentially addressing powerful Orc and Troll racials and Horde faction balance.

Mage and Shaman receive extensive Forever beta updates, adding Frostfire Bolt, Arcane Blast, Lava Burst, Riptide, and deeper talent reworks while streamlining totems and weapon imbues.

Rogue and Warlock class deep dives reveal extensive Forever beta updates, from revamped talents and weapon options to Banes, scaling pets, and new Shadow and Fire tools.