
Blizzard Refunding Gold for Players Who Purchased Skills During Monday Server Issues
Blizzard is refunding gold to WoW: Forever players who lost skill training during the November 9 server issues, with payouts sent by in-game mail.
Latest Community news from WoW: Forever.

Blizzard is refunding gold to WoW: Forever players who lost skill training during the November 9 server issues, with payouts sent by in-game mail.

Blizzard is taking all WoW: Forever realms down for emergency restarts to fix an urgent server crash, with about 30 minutes' notice and roughly an hour of downtime.

Blizzard's WoW Weekly recap spotlights the WoW: Forever lore podcast with developers Josh Greenfield and Sean Copeland, plus the new "Cost of Honor" short story and this week's videos.

Josh Greenfield says Horde players who haven't made a character on most PvP and RP-PvP realms should "start making other arrangements" as Blizzard locks faction creation to fix balance.

Episode 7 of the WoW: Forever podcast digs into lore, with Lore Historical Lead Sean Copeland, Platinum WoW and Nobbel87 as guests.

Blizzard's Mike Nuthals and Tim Jones tell But Why Tho? that WoW: Forever will avoid catch-up mechanics, let players progress at their own pace, and watch the economy closely with weekly reports.

Jokerd, organizer of the $100,000 WoW: Forever Beta Tournament, joins the Pull 10 podcast to discuss preparing for the World First 60 race and how Forever compares to past Classic games.

Blizzard has deployed a fix for Shamans who lost totems, such as Fire Totem, during Monday's emergency server maintenance in Forever. Affected totems return to bags, and players in-game must log out and back in to receive them.

Blizzard is making character creation on the more populated faction on Forever PvP realms harder, aiming for a closer 50/50 split. Horde is the larger faction on NA PvP and Alliance on EU RP-PvP.

Forever's raids will have one difficulty, approachable encounters, and hidden bosses, with about two to three weeks of progression for the average guild, according to Tim Jones and Josh Greenfield in a Joardee interview.

GM characters appeared in-person across Thunder Bluff and Alliance zones to celebrate the WoW: Forever launch, all with the last name Snowstorm and a few jokes.

Kris Zierhut and Josh Greenfield tell MrGM that Forever's Black Market Auction House launches with only a few mounts and pets, while raids go global on December 9 with longer, more demanding encounters.

Blizzard says WoW: Forever posted the biggest launch in WoW history by peak concurrent players, along with the highest number of returning players ever.

Five players synchronized their leveling and claimed the World First level 60 in WoW: Forever after about 52 hours, pulling and AoE-ing mobs with a Paladin and two Mages.

Crix's interview with Kris Zierhut and Tim Jones covers Forever's Tier 1 set spread across three raids, Shaman and Warlock pet tuning, Frost Mage PvP, and the roadmap of two content updates.

Blizzard is fixing a brief glitch that duplicated NPCs and mobs across every layer, creating dangerous clusters of clones, and says all zones are being "de-blipped".

Blizzard's Kris Zierhut says Shaman talents could be revisited early next year via a patch, with Enhancement's spell power gear and Elemental's Lava Burst under watch, after the Shaman Classic Discord shut down in protest.

Blizzard's WoW Weekly recaps the World of Warcraft: Forever launch, Discord guild chat mirroring, gamepad support, a Launch Celebration Twitch toy, and the reveal of Taldramir, Forever's first legendary.

Blizzard is investigating escort quests in WoW: Forever that fail when their NPCs despawn at zone borders, plus an Undead Paladin quest where healing NPCs sometimes grants no progress.

Taliesin and Evitel's Weekly Reset asks where WoW: Forever goes if it lasts forever, how it differs from Retail, and runs through Planet Azeroth, name reservations and Talebound rewards.