Portal Room Q&A with Senior Game Director Ion Hazzikostas Liveblog

Join our liveblog as the official World of Warcraft Community Discord hosts a public Q&A with Senior Game Director Ion Hazzikostas, starting right now!
Join the Portal Room WoW Community Discord
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The Q&A has begun, with over 350 questions were submitted... though of course we don't have a whole week to get through them all!
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The eight week cadence is brought up a lot, and it's not ironclad on Blizzard's end. The idea was initially a goal of Dragonflight, coming out of expansions with long stretches of content drought, which players were clearly unhappy with. Every two months felt about right, both from a content and bug-fixing perspective, though they acknowledge that it has grown to feel overwhelming for others.
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They tried staggering content out more during The War Within, which of course players hated the "timegating," so they've tried to move away from too much timegating. Currently, data supports the idea that this cadence fits the majority of their players best, though it's a tricky balance between players who always want more and players who are easily overwhelmed.
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Based on their surveys, 25% think it's just right, 25% think it's too fast, and 25% think it's too slow. If that shifts, they'll certainly adjust their approach.
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Communication is sometimes about informing people about what's going on in the game, other times it's about sharing philosophy, and sometimes it's just about hearing from the passionate people shaping the world. There are hundreds of developers, and it's unfortunate that players tend to only hear from a few select individuals. Blizzard has tried to expose players more to the specific artists and developers who create the world, and Ion would love to find out who you want to hear from next. More Q&A's are absolutely on the table!





