Midnight Season 2 Dungeon Tuning for Patch 12.1

Hello, the following changes have been made on PTR.
Kings’ Rest
General
Spawning has been adjusted in the following areas:
Animated Guardians at the start of the dungeon have been moved further from the entrance
Removed Ghastly Brute in the hallway after Mchimba the Embalmer
Two Royal Berserkers now patrol around the room
Reduced required enemy forces
Embalm
Increased periodic damage by 66%
Increased damage by 33%
The Council of Tribes
Explosive Totem
Reduced cast time of Explode to 9 sec from 16 sec
Released Inhibitors
Increased Haste buff to 75% from 50%
Spell can no longer be stolen. Spellsteal now only removes the effect
Now has a beam visual on the target
Reduced duration to 10 sec
Now removes Bound By Shadow upon expiration
Reduced impact radius to 8 yards from 12 yards
Health reduced by 13%
Increased number of pools to 2 from 1
Reduced periodic damage while inside a pool by 40%
Murder Row
Reduced periodic damage by 17%
Dutiful Tamer and Sand-Sworn Rider
Increased the cooldown between casts
Reduced health of summoned creatures by 25%
Sandswept Hunter
Increased the cooldown between casts
Reduced damage of each tick by 5%
Reduced damage by 5%
Reduced damage increase per stack to 8% from 10%
Barbed Krolusk and Swarming Krolusk
Increased the cooldown between casts
Reduced impact damage by 25%
Reduced duration to 6 sec from 8 sec





