
Party with Other Players to Use Their Sleeping Bags for Experience Buff in WoW: Forever
The Cozy Sleeping Bag in WoW: Forever grants a 3% experience buff, but players can skip the 1-2 hour grind by joining a party with someone already using theirs.
Every WoW: Forever story, newest first.

The Cozy Sleeping Bag in WoW: Forever grants a 3% experience buff, but players can skip the 1-2 hour grind by joining a party with someone already using theirs.

Blizzard's Mike Nuthals and Tim Jones tell But Why Tho? that WoW: Forever will avoid catch-up mechanics, let players progress at their own pace, and watch the economy closely with weekly reports.

Restoration Druid Wild Growth can no longer be cast while moving in WoW: Forever, but its spell power coefficient doubles from 0.033 to 0.066 to offset the change.

Blizzard's November 11 Forever hotfixes raise the material costs and slot counts of several Tailoring bags and disable Item Restoration while a critical bug is investigated.

Jokerd, organizer of the $100,000 WoW: Forever Beta Tournament, joins the Pull 10 podcast to discuss preparing for the World First 60 race and how Forever compares to past Classic games.

Dual spec arrives in WoW: Forever at level 40, with the class trainer selling the secondary talent tree for 50 gold, which stacks up fast alongside the 100-gold Apprentice Riding mount.

The Drowned City, a level 37-42 dungeon off Stranglethorn Vale's west coast in WoW: Forever, brings six bosses, five quests and Deathless Marrow, which Wowhead calls the hardest boss at its level.

Desolace's Gelkis and Magram centaur clans trade reputation against each other, so your profession decides which side unlocks the most crafting recipes and which final quest reward suits your class.

Sayge's Dark Fortune of Damage is the usual pick among the Darkmoon Faire buffs in WoW: Forever, especially for leveling healers and tanks, and world buffs no longer work in raids.

Hunter pets drop from 150% to 115% of normal health, and Enhancement Shaman's Stormstrike and Maelstrom Weapon are reworked in Forever's November 10 hotfixes.

Blizzard has deployed a fix for Shamans who lost totems, such as Fire Totem, during Monday's emergency server maintenance in Forever. Affected totems return to bags, and players in-game must log out and back in to receive them.

Blizzard is hotfixing extra gold rewards into most Forever quests above level 48, including quests that never paid gold, after removing the XP-to-Gold conversion at max level.

Blizzard says Forever's dungeon kill XP is now 60% of Classic Era values after a November 8 hotfix, and feels the leveling pace fits the rest of the game.

Iron Grenades' vendor price cut in the first live Forever hotfixes kills the Iron Grenade shuffle, turning 5 silver of materials into just 3 silver and 75 copper.

Warlock and Hunter tuning is live in Forever: Wrack's damage per tick drops, but Corruption, Siphon Life and Bane of Agony tick twice as fast while channeling, and Hawk and Arcane Shot mana costs are flattened.

Enhancement Shaman's class weapon Rage of the Storm was hotfixed on the Weekly Reset, raising attack speed from 2.3 to 2.6 and swapping +12 Intellect for +16 Strength ahead of the wider class tuning.

The Night Watchman's Torch, an instant-turn-in quest reward from a slain guard in Duskwood, is the item needed to join the latest Forever secret starting on Zephras Isle.

Dungeon quest locations for Shadowfang Keep, Blackfathom Deeps, The Stockades and Excavation Site: Wetlands, covering the level 20 to 30 bracket in WoW: Forever.

The Dawn Waker Secret, a long chain starting in Zephras Isle and requiring the Night Watchman's Torch, has been found in Forever, with Eluvi'ana, an uncommon one-handed sword, claimable at the end of Part 1.

Blizzard's November 9 Forever hotfixes fix a bug that made creatures in The Drowned City hit about 30% harder, cut Deathless Marrow enemy health by 25%, and lower zone populations.